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E-Sports as an Olympic Sport
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The inclusion of e-sports in the Olympic Games is argued for, citing its high demand in the Asian Games, cultural relevance, and potential financial resources. The article suggests that e-sports can bring youth and global sporting influence to the Olympics.
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How might the inclusion of e-sports impact the demographics of the Olympic Games?
In what ways could e-sports contribute to the promotion of global sporting unity?
What challenges might arise in integrating e-sports into the Olympic program?
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