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Games Encouraging Human Interaction
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Gaming industry leaders are focusing on creating games that foster human interaction, aiming to promote positivity and openness. John Hanke emphasizes the significance of encouraging face-to-face interactions and designing games to entice players outside their comfort zones. Mental health research plays a role in this initiative, while games are highlighted for their unique ability to build connections between players.
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How might the focus on human interaction in video games impact the gaming industry and player culture?
In what ways could the emphasis on human interaction in games influence the development of social skills and relationships among players?
What are the potential benefits and challenges of using mental health research in game design?
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